My roster

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EN

Bull

Tank Rare Trophies Bounty
36.2%Win rate in Bounty
41,876Games
100Trust Score
103. of 106Rank in Bounty

Best map: CYBERBOSS BROCK with 71.8% from 59,081 games.

Profile

Win rate 3.PopularityBreadthCounter safetyStar rate
Win rate 3.36.2 %
Popularity 56.0.65 %
Breadth 11.9% of maps
Counter safety 63.36.2 %
Star rate 85.26.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 85th means “better than 85% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/28, 20 days. 9 earlier days are left out — below 182 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/28.

Win rate

08/05 — 25.3% from 387 appearances08/06 — 24.3% from 1,885 appearances08/07 — 46.6% from 622 appearances08/08 — 44.0% from 764 appearances08/09 — 44.7% from 427 appearances08/11 — 34.1% from 454 appearances08/12 — 32.1% from 772 appearances08/13 — 35.2% from 5,186 appearances08/14 — 34.7% from 4,602 appearances08/15 — 28.4% from 3,560 appearances08/16 — 33.7% from 5,623 appearances08/17 — 41.6% from 4,741 appearances08/18 — 42.8% from 5,397 appearances08/19 — 40.8% from 2,287 appearances08/20 — 31.8% from 2,071 appearances08/22 — 33.0% from 233 appearances08/24 — 44.4% from 738 appearances08/25 — 37.1% from 205 appearances08/26 — 28.9% from 885 appearances08/28 — 46.5% from 434 appearances
25.3%08/05 46.5%08/28

Pick rate

08/05 — 0.3% from 387 appearances08/06 — 0.8% from 1,885 appearances08/07 — 1.2% from 622 appearances08/08 — 1.0% from 764 appearances08/09 — 1.0% from 427 appearances08/11 — 0.4% from 454 appearances08/12 — 0.4% from 772 appearances08/13 — 0.5% from 5,186 appearances08/14 — 0.6% from 4,602 appearances08/15 — 0.6% from 3,560 appearances08/16 — 0.8% from 5,623 appearances08/17 — 0.7% from 4,741 appearances08/18 — 0.8% from 5,397 appearances08/19 — 0.6% from 2,287 appearances08/20 — 0.6% from 2,071 appearances08/22 — 0.5% from 233 appearances08/24 — 0.8% from 738 appearances08/25 — 0.5% from 205 appearances08/26 — 0.5% from 885 appearances08/28 — 1.0% from 434 appearances
0.3%08/05 1.0%08/28

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 168 maps.

MapWin rateGamesTrust
Wall Hugging Bounty 46.8%
8898 91
Watermelons Bounty 47.1%
1559 65
Layer Cake Bounty 40.2%
5962 85
Supercut Bounty 35.6%
4783 82
Dry Season Bounty 33.0%
2883 74
Deathcap Trap Bounty 23.8%
164 31
Choral Chambers Bounty 30.4%
583 50
Hideout Bounty 31.7%
2319 71
Crystal Clearing Bounty 31.7%
5585 84
Tasty Berry Bounty 30.8%
2927 75
Shooting Star Bounty 25.5%
6213 86

Against whom

Direct duels in Bounty: how Bull does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 35.3% against Trunk in Knockout — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 62.7% 335 games Brock 55.0% 2,138 games Tick 53.9% 1,371 games Max 52.5% 632 games Bo 52.9% 433 games Doug 58.2% 134 games

Who plays him best soon

Players with a profile and at least 20 games on Bull, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ALGHAMDI Masters 88 46.6% 67.0%
2 𝐊𝐌𝐙 | 🐶いぬ🐾 Legendary 89 43.4% 60.7%
3 noxX❦あ Legendary 41 42.4% 73.2%
4 kaffeeonkel Legendary 77 41.4% 58.4%
5 ❄️Fаtе❄️ Legendary 24 40.6% 83.3%