My roster

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EN

Shade

Assassin Epic Trophies Bounty
51.4%Win rate in Bounty
37,748Games
100Trust Score
32. of 106Rank in Bounty

Best map: Spiraling Out with 62.5% from 12,040 games.

Profile

Win ratePopularityBreadthCounter safety 37.Star rate
Win rate 69.51.4 %
Popularity 53.0.60 %
Breadth 74.46% of maps
Counter safety 37.31.9 %
Star rate 60.22.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 74th means “better than 74% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/26, 18 days. 10 earlier days are left out — below 143 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/26.

Win rate

08/05 — 33.6% from 149 appearances08/06 — 45.0% from 854 appearances08/07 — 48.2% from 357 appearances08/08 — 49.9% from 447 appearances08/09 — 44.8% from 270 appearances08/11 — 53.9% from 217 appearances08/12 — 46.0% from 400 appearances08/13 — 49.5% from 6,238 appearances08/14 — 47.6% from 4,337 appearances08/15 — 48.7% from 4,004 appearances08/16 — 52.1% from 6,669 appearances08/17 — 54.3% from 3,907 appearances08/18 — 55.7% from 4,431 appearances08/19 — 55.3% from 2,488 appearances08/20 — 50.7% from 1,696 appearances08/22 — 60.1% from 208 appearances08/24 — 60.5% from 367 appearances08/26 — 63.2% from 394 appearances
33.6%08/05 63.2%08/26

Pick rate

08/05 — 0.1% from 149 appearances08/06 — 0.4% from 854 appearances08/07 — 0.7% from 357 appearances08/08 — 0.6% from 447 appearances08/09 — 0.6% from 270 appearances08/11 — 0.2% from 217 appearances08/12 — 0.2% from 400 appearances08/13 — 0.7% from 6,238 appearances08/14 — 0.6% from 4,337 appearances08/15 — 0.7% from 4,004 appearances08/16 — 0.9% from 6,669 appearances08/17 — 0.6% from 3,907 appearances08/18 — 0.6% from 4,431 appearances08/19 — 0.6% from 2,488 appearances08/20 — 0.5% from 1,696 appearances08/22 — 0.5% from 208 appearances08/24 — 0.4% from 367 appearances08/26 — 0.3% from 394 appearances
0.1%08/05 0.3%08/26

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 136 maps.

MapWin rateGamesTrust
Wall Hugging Bounty 57.7%
5607 84
Layer Cake Bounty 56.1%
17369 100
Hideout Bounty 54.4%
1080 60
Watermelons Bounty 54.0%
618 51
Supercut Bounty 48.2%
2870 74
Tasty Berry Bounty 43.8%
2182 70
Crystal Clearing Bounty 41.9%
3242 76
Deathcap Trap Bounty 40.7%
140 29
Choral Chambers Bounty 39.4%
241 37
Shooting Star Bounty 39.1%
3356 77
Dry Season Bounty 34.7%
1043 59

Against whom

Direct duels in Bounty: how Shade does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 31.7% against Doug in Gem Grab. On average the worst case sits at 29.1%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 62.6% 596 games Tick 55.4% 2,467 games Carl 56.8% 688 games Pearl 57.0% 528 games Mr. P 61.5% 221 games Brock 52.5% 4,285 games

Who plays him best soon

Players with a profile and at least 20 games on Shade, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 NaRu-‘q’ Masters 48 42.3% 70.8%
2 plasma Legendary 36 39.5% 69.4%
3 🙈george<3 Masters 51 38.3% 58.8%
4 Bistoo🍥 Masters 28 38.2% 71.4%
5 Netrox💖Lenox Masters 57 37.9% 56.1%