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EN

Sirius

Ultra Legendary Trophies Heist
60.2%Win rate in Heist
17,883Games
100Trust Score
8. of 106Rank in Heist

Best map: CYBERBOSS BROCK with 76.6% from 68,885 games.

Profile

Win ratePopularityBreadthCounter safetyStar rate 45.
Win rate 92.60.2 %
Popularity 70.0.80 %
Breadth 95.56% of maps
Counter safety 59.34.8 %
Star rate 45.10.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 95th means “better than 95% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/02 to 08/25, 18 days. 7 earlier days are left out — below 141 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/25.

Win rate

08/02 — 60.0% from 250 appearances08/03 — 60.6% from 632 appearances08/04 — 60.7% from 338 appearances08/05 — 53.0% from 606 appearances08/10 — 46.1% from 165 appearances08/11 — 56.4% from 427 appearances08/12 — 53.5% from 353 appearances08/13 — 54.7% from 909 appearances08/14 — 59.5% from 331 appearances08/15 — 58.3% from 1,003 appearances08/16 — 64.1% from 510 appearances08/17 — 62.1% from 1,402 appearances08/18 — 60.7% from 351 appearances08/19 — 59.5% from 4,644 appearances08/20 — 62.8% from 2,794 appearances08/21 — 62.1% from 1,472 appearances08/23 — 67.4% from 500 appearances08/25 — 64.0% from 852 appearances
60.0%08/02 64.0%08/25

Pick rate

08/02 — 3.2% from 250 appearances08/03 — 2.6% from 632 appearances08/04 — 1.2% from 338 appearances08/05 — 0.5% from 606 appearances08/10 — 0.5% from 165 appearances08/11 — 0.5% from 427 appearances08/12 — 0.6% from 353 appearances08/13 — 0.6% from 909 appearances08/14 — 0.5% from 331 appearances08/15 — 0.5% from 1,003 appearances08/16 — 0.8% from 510 appearances08/17 — 0.8% from 1,402 appearances08/18 — 0.7% from 351 appearances08/19 — 1.1% from 4,644 appearances08/20 — 1.2% from 2,794 appearances08/21 — 0.9% from 1,472 appearances08/23 — 0.5% from 500 appearances08/25 — 0.5% from 852 appearances
3.2%08/02 0.5%08/25

On which maps

Heist

Where this brawler works. Filtered to Heist: 6 of 156 maps.

MapWin rateGamesTrust
Quintillion Heist 60.6%
10200 93
Hot Potato Heist 59.6%
2415 72
Eating Good! Heist 60.5%
1280 62
Photic Doom Heist 62.0%
637 52
Jedna Heist 58.6%
2209 70
Hot Tubs Heist 59.7%
1134 60

Against whom

Direct duels in Heist: how Sirius does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 26.3% against Bolt in Bounty. On average the worst case sits at 28.5%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Mico 57.8% 1,383 games Nori 55.7% 3,252 games Chuck 56.5% 1,013 games Bibi 59.1% 403 games Edgar 52.0% 3,974 games Bull 53.9% 707 games

Who plays him best soon

Players with a profile and at least 20 games on Sirius, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Dante🩵 Legendary 26 44.2% 100.0%
2 𝐑ebeldecito🤍 Legendary 28 38.8% 75.0%
3 鬥士 Legendary 59 37.9% 55.9%
4 アーニモaanimo Mythic 49 36.5% 55.1%
5 Cemoxo去 Masters 24 35.8% 66.7%