My roster

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EN

Squeak

Controller Mythic Trophies Bounty
50.6%Win rate in Bounty
89,832Games
100Trust Score
39. of 106Rank in Bounty

Best map: Konnakol with 61.0% from 98,944 games.

Profile

Win ratePopularityBreadthCounter safety 21.Star rate
Win rate 62.50.6 %
Popularity 79.1.35 %
Breadth 46.28% of maps
Counter safety 21.29.1 %
Star rate 52.18.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 79th means “better than 79% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/30, 21 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/30.

Win rate

08/05 — 41.2% from 1,285 appearances08/06 — 50.4% from 2,691 appearances08/07 — 54.1% from 711 appearances08/08 — 56.8% from 1,222 appearances08/09 — 55.4% from 569 appearances08/11 — 39.8% from 1,065 appearances08/12 — 40.5% from 1,666 appearances08/13 — 51.6% from 11,625 appearances08/14 — 52.7% from 8,737 appearances08/15 — 53.3% from 7,845 appearances08/16 — 52.0% from 9,194 appearances08/17 — 52.4% from 11,786 appearances08/18 — 52.9% from 13,512 appearances08/19 — 49.4% from 6,317 appearances08/20 — 49.3% from 3,644 appearances08/22 — 42.2% from 528 appearances08/24 — 41.2% from 1,137 appearances08/26 — 35.4% from 1,629 appearances08/28 — 42.9% from 833 appearances08/29 — 43.4% from 475 appearances08/30 — 42.3% from 1,865 appearances
41.2%08/05 42.3%08/30

Pick rate

08/05 — 1.1% from 1,285 appearances08/06 — 1.1% from 2,691 appearances08/07 — 1.3% from 711 appearances08/08 — 1.6% from 1,222 appearances08/09 — 1.3% from 569 appearances08/11 — 0.9% from 1,065 appearances08/12 — 0.8% from 1,666 appearances08/13 — 1.2% from 11,625 appearances08/14 — 1.2% from 8,737 appearances08/15 — 1.3% from 7,845 appearances08/16 — 1.2% from 9,194 appearances08/17 — 1.8% from 11,786 appearances08/18 — 2.0% from 13,512 appearances08/19 — 1.5% from 6,317 appearances08/20 — 1.0% from 3,644 appearances08/22 — 1.2% from 528 appearances08/24 — 1.2% from 1,137 appearances08/26 — 0.9% from 1,629 appearances08/28 — 1.2% from 833 appearances08/29 — 1.4% from 475 appearances08/30 — 1.2% from 1,865 appearances
1.1%08/05 1.2%08/30

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 164 maps.

MapWin rateGamesTrust
Crystal Clearing Bounty 59.9%
7243 88
Tasty Berry Bounty 59.0%
4411 81
Wall Hugging Bounty 55.8%
19290 100
Supercut Bounty 54.4%
5399 84
Deathcap Trap Bounty 58.9%
341 42
Dry Season Bounty 48.4%
12158 96
Choral Chambers Bounty 49.5%
1633 66
Shooting Star Bounty 47.7%
17671 100
Layer Cake Bounty 45.3%
14906 99
Watermelons Bounty 44.6%
2039 69
Hideout Bounty 38.6%
4741 82

Against whom

Direct duels in Bounty: how Squeak does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 27.8% against Trunk in Heist. On average the worst case sits at 28.8%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 65.2% 1,673 games Rosa 68.3% 120 games Brock 52.8% 10,172 games Gray 54.4% 1,692 games Mortis 53.2% 4,075 games Doug 58.6% 331 games

Who plays him best soon

Players with a profile and at least 20 games on Squeak, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Oto oyuncu Legendary 39 42.9% 71.8%
2 lol Mythic 25 39.8% 72.0%
3 ピース Mythic 65 39.3% 53.8%
4 🉐|Tomioka🕊️ Legendary 20 39.0% 75.0%
5 GregoryDziedzia Legendary 20 39.0% 75.0%