My roster

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EN

Melodie

Assassin Mythic Trophies Bounty
38.9%Win rate in Bounty
21,522Games
100Trust Score
95. of 106Rank in Bounty

Best map: CYBERBOSS BROCK with 77.2% from 7,302 games.

Profile

Win ratePopularityBreadthCounter safety 3.Star rate
Win rate 12.38.9 %
Popularity 26.0.32 %
Breadth 49.27% of maps
Counter safety 3.20.2 %
Star rate 66.20.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 66th means “better than 66% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/30, 21 days. 7 earlier days are left out — below 170 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/30.

Win rate

08/05 — 43.0% from 405 appearances08/06 — 36.9% from 1,291 appearances08/07 — 41.9% from 346 appearances08/08 — 47.1% from 425 appearances08/09 — 47.1% from 223 appearances08/11 — 37.0% from 397 appearances08/12 — 34.4% from 701 appearances08/13 — 42.2% from 1,802 appearances08/14 — 45.4% from 2,017 appearances08/15 — 43.7% from 1,596 appearances08/16 — 39.7% from 2,049 appearances08/17 — 42.1% from 1,995 appearances08/18 — 40.0% from 2,650 appearances08/19 — 39.3% from 1,090 appearances08/20 — 36.0% from 1,132 appearances08/22 — 23.1% from 238 appearances08/24 — 21.7% from 515 appearances08/25 — 34.4% from 215 appearances08/26 — 29.7% from 952 appearances08/28 — 33.7% from 401 appearances08/30 — 18.1% from 569 appearances
43.0%08/05 18.1%08/30

Pick rate

08/05 — 0.3% from 405 appearances08/06 — 0.5% from 1,291 appearances08/07 — 0.6% from 346 appearances08/08 — 0.5% from 425 appearances08/09 — 0.5% from 223 appearances08/11 — 0.3% from 397 appearances08/12 — 0.4% from 701 appearances08/13 — 0.2% from 1,802 appearances08/14 — 0.3% from 2,017 appearances08/15 — 0.3% from 1,596 appearances08/16 — 0.3% from 2,049 appearances08/17 — 0.3% from 1,995 appearances08/18 — 0.4% from 2,650 appearances08/19 — 0.3% from 1,090 appearances08/20 — 0.3% from 1,132 appearances08/22 — 0.5% from 238 appearances08/24 — 0.6% from 515 appearances08/25 — 0.5% from 215 appearances08/26 — 0.5% from 952 appearances08/28 — 0.6% from 401 appearances08/30 — 0.4% from 569 appearances
0.3%08/05 0.4%08/30

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 170 maps.

MapWin rateGamesTrust
Deathcap Trap Bounty 55.3%
141 29
Crystal Clearing Bounty 46.9%
3126 76
Wall Hugging Bounty 43.0%
4507 81
Tasty Berry Bounty 42.6%
1668 66
Shooting Star Bounty 38.5%
3653 78
Supercut Bounty 37.7%
2038 69
Choral Chambers Bounty 35.9%
498 48
Watermelons Bounty 34.4%
875 57
Hideout Bounty 32.9%
2265 71
Dry Season Bounty 31.9%
810 55
Layer Cake Bounty 26.6%
1941 68

Against whom

Direct duels in Bounty: how Melodie does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 16.2% against Trunk in Knockout — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 66.9% 133 games Kaze 53.5% 486 games Max 54.6% 304 games Mortis 52.8% 369 games Nani 52.5% 219 games Meeple 52.5% 141 games

Who plays him best soon

Players with a profile and at least 20 games on Melodie, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Ctastic Legendary 92 44.4% 60.9%
2 MELODIE_É⬇️ Masters 61 44.4% 67.2%
3 ͈ᴗ̀ ̫ᴗ́ ͈ Masters 45 41.9% 66.7%
4 Valkyrie Legendary 43 41.9% 67.4%
5 𝐋𝐱𝐜𝐚𝐬🏴 Masters 74 41.7% 58.1%