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EN

Hank

Tank Epic Trophies Bounty
47.7%Win rate in Bounty
14,792Games
99Trust Score
62. of 106Rank in Bounty

Best map: Golden Bay with 70.1% from 3,329 games.

Profile

Win ratePopularity 10.BreadthCounter safetyStar rate
Win rate 42.47.7 %
Popularity 10.0.23 %
Breadth 62.42% of maps
Counter safety 70.37.3 %
Star rate 54.20.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 70th means “better than 70% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/28, 19 days. 10 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/28.

Win rate

08/05 — 45.1% from 91 appearances08/06 — 42.5% from 551 appearances08/07 — 54.8% from 263 appearances08/08 — 57.2% from 484 appearances08/09 — 48.8% from 162 appearances08/11 — 35.5% from 93 appearances08/12 — 44.1% from 177 appearances08/13 — 41.2% from 1,477 appearances08/14 — 39.0% from 1,424 appearances08/15 — 39.6% from 1,345 appearances08/16 — 41.0% from 1,862 appearances08/17 — 55.1% from 2,062 appearances08/18 — 56.9% from 2,496 appearances08/19 — 54.8% from 812 appearances08/20 — 40.6% from 677 appearances08/22 — 55.6% from 63 appearances08/24 — 55.0% from 140 appearances08/26 — 53.7% from 257 appearances08/28 — 60.9% from 133 appearances
45.1%08/05 60.9%08/28

Pick rate

08/05 — 0.1% from 91 appearances08/06 — 0.2% from 551 appearances08/07 — 0.5% from 263 appearances08/08 — 0.6% from 484 appearances08/09 — 0.4% from 162 appearances08/11 — 0.1% from 93 appearances08/12 — 0.1% from 177 appearances08/13 — 0.2% from 1,477 appearances08/14 — 0.2% from 1,424 appearances08/15 — 0.2% from 1,345 appearances08/16 — 0.3% from 1,862 appearances08/17 — 0.3% from 2,062 appearances08/18 — 0.4% from 2,496 appearances08/19 — 0.2% from 812 appearances08/20 — 0.2% from 677 appearances08/22 — 0.1% from 63 appearances08/24 — 0.2% from 140 appearances08/26 — 0.1% from 257 appearances08/28 — 0.2% from 133 appearances
0.1%08/05 0.2%08/28

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 158 maps.

MapWin rateGamesTrust
Wall Hugging Bounty 59.5%
5012 83
Watermelons Bounty 52.8%
345 43
Hideout Bounty 47.7%
554 50
Layer Cake Bounty 45.9%
1450 64
Choral Chambers Bounty 47.3%
131 28
Deathcap Trap Bounty 44.3%
97 24
Crystal Clearing Bounty 41.0%
2274 71
Tasty Berry Bounty 41.0%
1296 62
Supercut Bounty 40.4%
1571 65
Shooting Star Bounty 38.1%
1695 66
Dry Season Bounty 31.6%
367 44

Against whom

Direct duels in Bounty: how Hank does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 32.4% against Nita in Heist. On average the worst case sits at 29.6%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Edgar 50.9% 935 games Grom 58.0% 88 games Piper 51.4% 292 games Gray 53.0% 166 games Bolt 56.6% 83 games Rico 50.4% 264 games

Who plays him best soon

Players with a profile and at least 20 games on Hank, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 let me milk🦐 Legendary 33 41.0% 72.7%
2 EMT|ria Legendary 20 40.0% 85.0%
3 道化のたけ Diamond 26 35.8% 57.7%
4 ND|MegaNugget Legendary 22 35.4% 59.1%
5 parangi Mythic 23 35.1% 56.5%