My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Willow

Controller Mythic Trophies Heist
53.3%Win rate in Heist
5,102Games
83Trust Score
41. of 106Rank in Heist

Best map: Deadlock with 60.2% from 4,116 games.

Profile

Win ratePopularityBreadthCounter safetyStar rate 8.
Win rate 65.53.3 %
Popularity 17.0.18 %
Breadth 57.35% of maps
Counter safety 20.26.0 %
Star rate 8.2.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 65th means “better than 65% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/31, 17 days. 12 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/31.

Win rate

08/05 — 56.2% from 276 appearances08/11 — 46.2% from 132 appearances08/12 — 51.7% from 145 appearances08/13 — 45.2% from 290 appearances08/14 — 52.6% from 114 appearances08/15 — 48.6% from 325 appearances08/16 — 49.4% from 158 appearances08/17 — 53.6% from 414 appearances08/18 — 46.7% from 92 appearances08/19 — 52.3% from 928 appearances08/20 — 53.4% from 397 appearances08/21 — 54.1% from 244 appearances08/23 — 52.6% from 133 appearances08/25 — 60.8% from 324 appearances08/27 — 58.6% from 338 appearances08/29 — 60.2% from 352 appearances08/31 — 58.2% from 79 appearances
56.2%08/05 58.2%08/31

Pick rate

08/05 — 0.2% from 276 appearances08/11 — 0.1% from 132 appearances08/12 — 0.3% from 145 appearances08/13 — 0.2% from 290 appearances08/14 — 0.2% from 114 appearances08/15 — 0.2% from 325 appearances08/16 — 0.2% from 158 appearances08/17 — 0.2% from 414 appearances08/18 — 0.2% from 92 appearances08/19 — 0.2% from 928 appearances08/20 — 0.2% from 397 appearances08/21 — 0.2% from 244 appearances08/23 — 0.1% from 133 appearances08/25 — 0.2% from 324 appearances08/27 — 0.1% from 338 appearances08/29 — 0.2% from 352 appearances08/31 — 0.1% from 79 appearances
0.2%08/05 0.1%08/31

On which maps

Heist

Where this brawler works. Filtered to Heist: 6 of 160 maps.

MapWin rateGamesTrust
Quintillion Heist 54.1%
2458 72
Hot Potato Heist 53.1%
851 56
Jedna Heist 53.0%
807 55
Eating Good! Heist 53.5%
499 48
Photic Doom Heist 53.0%
166 32
Hot Tubs Heist 47.7%
321 42

Against whom

Direct duels in Heist: how Willow does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 26.0% against Mico in Heist. On average the worst case sits at 28.7%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Willow runs in 3 circles — whoever Willow beats beats someone who in turn beats Willow. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bull 50.3% 4,296 games Mico 48.9% 7,187 games Nori 47.9% 28,301 games Sam 58.1% 93 games Edgar 46.7% 29,668 games Bibi 48.0% 2,238 games

Who plays him best soon

Players with a profile and at least 20 games on Willow, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 лети ૮ ․ ․ ྀིა Masters 57 43.0% 64.9%
2 どこ行くねん点P Masters 32 42.0% 75.0%
3 н1 Legendary 20 41.6% 90.0%
4 Malenawu Masters 43 41.1% 65.1%
5 m-rappy Mythic 23 40.3% 78.3%