My roster

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EN

Bea

Marksman Epic Trophies Bounty
47.3%Win rate in Bounty
89,356Games
100Trust Score
63. of 106Rank in Bounty

Best map: CYBERBOSS BROCK with 65.4% from 1,648 games.

Profile

Win ratePopularityBreadth 14.Counter safetyStar rate
Win rate 40.47.3 %
Popularity 81.1.37 %
Breadth 14.11% of maps
Counter safety 51.34.5 %
Star rate 75.22.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 81th means “better than 81% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/30, 21 days. 8 earlier days are left out — below 393 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/30.

Win rate

08/05 — 48.7% from 2,976 appearances08/06 — 52.2% from 5,360 appearances08/07 — 46.1% from 781 appearances08/08 — 47.8% from 982 appearances08/09 — 51.7% from 857 appearances08/11 — 50.4% from 3,165 appearances08/12 — 47.0% from 3,706 appearances08/13 — 47.5% from 11,418 appearances08/14 — 48.6% from 9,705 appearances08/15 — 50.8% from 8,994 appearances08/16 — 49.2% from 9,710 appearances08/17 — 44.2% from 6,806 appearances08/18 — 43.0% from 7,280 appearances08/19 — 44.8% from 4,960 appearances08/20 — 47.4% from 5,028 appearances08/22 — 43.5% from 595 appearances08/24 — 40.0% from 1,184 appearances08/25 — 47.1% from 718 appearances08/26 — 41.2% from 2,564 appearances08/28 — 37.6% from 808 appearances08/30 — 29.3% from 475 appearances
48.7%08/05 29.3%08/30

Pick rate

08/05 — 2.5% from 2,976 appearances08/06 — 2.3% from 5,360 appearances08/07 — 1.5% from 781 appearances08/08 — 1.3% from 982 appearances08/09 — 1.9% from 857 appearances08/11 — 2.7% from 3,165 appearances08/12 — 1.9% from 3,706 appearances08/13 — 1.2% from 11,418 appearances08/14 — 1.4% from 9,705 appearances08/15 — 1.5% from 8,994 appearances08/16 — 1.3% from 9,710 appearances08/17 — 1.1% from 6,806 appearances08/18 — 1.1% from 7,280 appearances08/19 — 1.2% from 4,960 appearances08/20 — 1.4% from 5,028 appearances08/22 — 1.3% from 595 appearances08/24 — 1.3% from 1,184 appearances08/25 — 1.8% from 718 appearances08/26 — 1.5% from 2,564 appearances08/28 — 1.2% from 808 appearances08/30 — 0.9% from 475 appearances
2.5%08/05 0.9%08/30

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 166 maps.

MapWin rateGamesTrust
Crystal Clearing Bounty 52.0%
11613 95
Deathcap Trap Bounty 54.5%
567 50
Tasty Berry Bounty 50.3%
6565 87
Shooting Star Bounty 49.2%
26020 100
Supercut Bounty 49.8%
7343 88
Hideout Bounty 46.6%
10153 93
Choral Chambers Bounty 46.9%
2497 72
Dry Season Bounty 46.1%
9871 93
Watermelons Bounty 41.2%
2155 70
Layer Cake Bounty 38.1%
6159 86
Wall Hugging Bounty 37.8%
6413 86

Against whom

Direct duels in Bounty: how Bea does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 28.6% against Kaze in Hot Zone. On average the worst case sits at 29.6%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 63.5% 1,501 games Brock 53.2% 8,472 games Piper 52.2% 6,888 games Tick 51.1% 3,126 games Angelo 52.5% 821 games 8-Bit 51.2% 1,780 games

Who plays him best soon

Players with a profile and at least 20 games on Bea, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 🗡️ Legendary 61 49.0% 78.7%
2 Pampers Masters 71 45.5% 67.6%
3 mortal Masters 56 43.7% 67.9%
4 ⚡ ˢᵖᵉᵉᵈ McLaren Masters 80 43.4% 61.3%
5 maserati Masters 56 43.0% 66.1%