My roster

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EN

Alli

Mythic Trophies Bounty
51.1%Win rate in Bounty
24,323Games
100Trust Score
38. of 106Rank in Bounty

Best map: Ghost Point with 66.1% from 1,993 games.

Profile

Win ratePopularityBreadthCounter safety 31.Star rate
Win rate 66.51.1 %
Popularity 33.0.39 %
Breadth 64.32% of maps
Counter safety 31.30.8 %
Star rate 48.21.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 66th means “better than 66% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/24, 18 days. 10 earlier days are left out — below 124 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/24.

Win rate

08/05 — 48.9% from 190 appearances08/06 — 56.6% from 1,111 appearances08/07 — 44.9% from 414 appearances08/08 — 56.7% from 413 appearances08/09 — 45.1% from 237 appearances08/10 — 60.8% from 153 appearances08/11 — 52.1% from 309 appearances08/12 — 56.8% from 512 appearances08/13 — 46.2% from 3,029 appearances08/14 — 49.1% from 2,770 appearances08/15 — 46.9% from 1,928 appearances08/16 — 52.9% from 4,861 appearances08/17 — 50.7% from 2,466 appearances08/18 — 53.5% from 2,763 appearances08/19 — 52.0% from 1,198 appearances08/20 — 48.8% from 1,071 appearances08/22 — 53.2% from 139 appearances08/24 — 61.4% from 472 appearances
48.9%08/05 61.4%08/24

Pick rate

08/05 — 0.2% from 190 appearances08/06 — 0.5% from 1,111 appearances08/07 — 0.8% from 414 appearances08/08 — 0.5% from 413 appearances08/09 — 0.5% from 237 appearances08/10 — 0.9% from 153 appearances08/11 — 0.3% from 309 appearances08/12 — 0.3% from 512 appearances08/13 — 0.3% from 3,029 appearances08/14 — 0.4% from 2,770 appearances08/15 — 0.3% from 1,928 appearances08/16 — 0.7% from 4,861 appearances08/17 — 0.4% from 2,466 appearances08/18 — 0.4% from 2,763 appearances08/19 — 0.3% from 1,198 appearances08/20 — 0.3% from 1,071 appearances08/22 — 0.3% from 139 appearances08/24 — 0.6% from 472 appearances
0.2%08/05 0.6%08/24

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 156 maps.

MapWin rateGamesTrust
Watermelons Bounty 61.3%
1025 59
Wall Hugging Bounty 54.5%
4678 82
Supercut Bounty 54.0%
4313 80
Hideout Bounty 54.9%
946 58
Layer Cake Bounty 50.5%
4726 82
Crystal Clearing Bounty 49.8%
3483 77
Choral Chambers Bounty 52.0%
277 39
Deathcap Trap Bounty 50.0%
102 24
Tasty Berry Bounty 45.4%
1934 68
Shooting Star Bounty 43.9%
2369 71
Dry Season Bounty 33.8%
470 47

Against whom

Direct duels in Bounty: how Alli does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 27.0% against Doug in Hot Zone. On average the worst case sits at 28.5%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Tick 57.4% 474 games Bolt 66.7% 129 games Brock 54.9% 1,001 games Edgar 51.0% 964 games Piper 51.9% 387 games Penny 55.2% 163 games

Who plays him best soon

Players with a profile and at least 20 games on Alli, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Arox. Legendary 30 40.7% 80.0%
2 Urubu🫧 Mythic 36 35.9% 58.3%
3 Akwa🧸 Legendary 21 34.1% 61.9%
4 Chaoss14 Legendary 24 34.0% 58.3%
5 Joswa Mythic 20 33.6% 60.0%