My roster

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EN

Chester

Damage Dealer Legendary Trophies Heist
54.8%Win rate in Heist
8,224Games
90Trust Score
28. of 106Rank in Heist

Best map: CYBERBOSS BROCK with 70.1% from 14,194 games.

Profile

Win ratePopularity 35.BreadthCounter safetyStar rate
Win rate 73.54.8 %
Popularity 35.0.31 %
Breadth 90.58% of maps
Counter safety 54.33.9 %
Star rate 38.7.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 90th means “better than 90% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/29, 17 days. 12 earlier days are left out — below 88 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/29.

Win rate

08/05 — 49.5% from 402 appearances08/11 — 50.6% from 261 appearances08/12 — 50.7% from 219 appearances08/13 — 50.0% from 482 appearances08/14 — 54.3% from 234 appearances08/15 — 53.1% from 584 appearances08/16 — 51.4% from 255 appearances08/17 — 55.1% from 633 appearances08/18 — 50.9% from 169 appearances08/19 — 53.4% from 1,285 appearances08/20 — 53.6% from 688 appearances08/21 — 55.8% from 554 appearances08/23 — 63.0% from 292 appearances08/25 — 60.9% from 685 appearances08/26 — 51.6% from 93 appearances08/27 — 60.4% from 636 appearances08/29 — 65.8% from 240 appearances
49.5%08/05 65.8%08/29

Pick rate

08/05 — 0.4% from 402 appearances08/11 — 0.3% from 261 appearances08/12 — 0.4% from 219 appearances08/13 — 0.3% from 482 appearances08/14 — 0.3% from 234 appearances08/15 — 0.3% from 584 appearances08/16 — 0.4% from 255 appearances08/17 — 0.4% from 633 appearances08/18 — 0.3% from 169 appearances08/19 — 0.3% from 1,285 appearances08/20 — 0.3% from 688 appearances08/21 — 0.3% from 554 appearances08/23 — 0.3% from 292 appearances08/25 — 0.3% from 685 appearances08/26 — 0.3% from 93 appearances08/27 — 0.3% from 636 appearances08/29 — 0.4% from 240 appearances
0.4%08/05 0.4%08/29

On which maps

Heist

Where this brawler works. Filtered to Heist: 6 of 165 maps.

MapWin rateGamesTrust
Hot Potato Heist 56.3%
1623 66
Jedna Heist 55.3%
1475 64
Quintillion Heist 53.7%
3444 77
Hot Tubs Heist 55.8%
654 52
Photic Doom Heist 56.1%
355 43
Eating Good! Heist 53.8%
673 53

Against whom

Direct duels in Heist: how Chester does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 33.8% against Pearl in Knockout. On average the worst case sits at 28.8%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Nori 52.7% 4,462 games Mico 53.1% 1,836 games Chuck 51.4% 1,540 games Bull 52.0% 1,008 games Bibi 53.1% 465 games Edgar 49.2% 4,925 games

Who plays him best soon

Players with a profile and at least 20 games on Chester, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 hxunter. Legendary 75 43.9% 64.0%
2 天使の少年 Masters 50 43.2% 70.0%
3 LaurenzNikePro Legendary 55 41.5% 63.6%
4 Daavidz⛧ Masters 40 41.3% 70.0%
5 LevinMeinDaddy Masters 52 40.3% 61.5%