My roster

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Clancy

Damage Dealer Mythic Trophies Heist
39.2%Win rate in Heist
12,809Games
97Trust Score
75. of 106Rank in Heist

Best map: CYBERBOSS BROCK with 74.6% from 2,913 games.

Profile

Win rate 29.PopularityBreadthCounter safetyStar rate
Win rate 29.39.2 %
Popularity 51.0.48 %
Breadth 55.30% of maps
Counter safety 32.29.5 %
Star rate 74.20.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 74th means “better than 74% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/29, 19 days. 10 earlier days are left out — below 115 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/29.

Win rate

08/05 — 48.7% from 546 appearances08/10 — 51.5% from 169 appearances08/11 — 44.7% from 369 appearances08/12 — 43.4% from 295 appearances08/13 — 50.0% from 770 appearances08/14 — 47.4% from 287 appearances08/15 — 41.1% from 832 appearances08/16 — 49.6% from 335 appearances08/17 — 41.1% from 777 appearances08/18 — 44.8% from 261 appearances08/19 — 40.5% from 1,880 appearances08/20 — 34.4% from 989 appearances08/21 — 31.7% from 775 appearances08/23 — 30.4% from 583 appearances08/24 — 33.1% from 136 appearances08/25 — 37.0% from 1,200 appearances08/26 — 34.8% from 184 appearances08/27 — 33.9% from 1,296 appearances08/29 — 32.1% from 576 appearances
48.7%08/05 32.1%08/29

Pick rate

08/05 — 0.5% from 546 appearances08/10 — 0.5% from 169 appearances08/11 — 0.4% from 369 appearances08/12 — 0.5% from 295 appearances08/13 — 0.5% from 770 appearances08/14 — 0.4% from 287 appearances08/15 — 0.4% from 832 appearances08/16 — 0.5% from 335 appearances08/17 — 0.5% from 777 appearances08/18 — 0.5% from 261 appearances08/19 — 0.4% from 1,880 appearances08/20 — 0.4% from 989 appearances08/21 — 0.5% from 775 appearances08/23 — 0.5% from 583 appearances08/24 — 0.5% from 136 appearances08/25 — 0.6% from 1,200 appearances08/26 — 0.5% from 184 appearances08/27 — 0.5% from 1,296 appearances08/29 — 0.5% from 576 appearances
0.5%08/05 0.5%08/29

On which maps

Heist

Where this brawler works. Filtered to Heist: 6 of 167 maps.

MapWin rateGamesTrust
Eating Good! Heist 44.8%
1100 60
Jedna Heist 41.7%
2404 72
Hot Tubs Heist 38.5%
1170 61
Quintillion Heist 38.1%
4806 82
Photic Doom Heist 37.6%
615 51
Hot Potato Heist 37.5%
2714 73

Against whom

Direct duels in Heist: how Clancy does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 9.7% against Kaze in Knockout — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Nori 61.8% 2,149 games Mico 59.4% 1,158 games Chuck 58.1% 914 games Bibi 58.6% 290 games Trunk 57.0% 344 games Bolt 59.9% 182 games

Who plays him best soon

Players with a profile and at least 20 games on Clancy, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ☣☢$#@#Z@N☢☣ Legendary 336 43.4% 50.0%
2 まったりさん Mythic 41 38.8% 61.0%
3 ꪖꪗꪶꫀꪀ’🤍 Legendary 24 38.2% 70.8%
4 ⁿᵒ🎭ᵀᵉᵃᵐ 🥀 Legendary 34 38.0% 61.8%
5 Armando Mythic 45 37.5% 55.6%