My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Gigi

Mythic Trophies Heist
64.1%Win rate in Heist
12,238Games
96Trust Score
2. of 106Rank in Heist

Best map: Deadlock with 66.5% from 5,480 games.

Profile

Win ratePopularity 47.BreadthCounter safetyStar rate
Win rate 98.64.1 %
Popularity 47.0.45 %
Breadth 90.60% of maps
Counter safety 88.43.2 %
Star rate 86.24.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 98th means “better than 98% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/29, 19 days. 9 earlier days are left out — below 130 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/29.

Win rate

08/04 — 60.2% from 191 appearances08/05 — 65.6% from 963 appearances08/10 — 60.3% from 151 appearances08/11 — 65.8% from 515 appearances08/12 — 62.5% from 365 appearances08/13 — 62.6% from 700 appearances08/14 — 61.5% from 325 appearances08/15 — 63.3% from 866 appearances08/16 — 65.7% from 411 appearances08/17 — 63.2% from 821 appearances08/18 — 63.8% from 279 appearances08/19 — 63.6% from 1,843 appearances08/20 — 62.5% from 747 appearances08/21 — 62.3% from 565 appearances08/23 — 60.5% from 324 appearances08/25 — 67.1% from 775 appearances08/26 — 66.7% from 168 appearances08/27 — 65.3% from 905 appearances08/29 — 65.7% from 682 appearances
60.2%08/04 65.7%08/29

Pick rate

08/04 — 0.7% from 191 appearances08/05 — 0.8% from 963 appearances08/10 — 0.4% from 151 appearances08/11 — 0.6% from 515 appearances08/12 — 0.6% from 365 appearances08/13 — 0.5% from 700 appearances08/14 — 0.5% from 325 appearances08/15 — 0.4% from 866 appearances08/16 — 0.6% from 411 appearances08/17 — 0.5% from 821 appearances08/18 — 0.5% from 279 appearances08/19 — 0.4% from 1,843 appearances08/20 — 0.3% from 747 appearances08/21 — 0.4% from 565 appearances08/23 — 0.3% from 324 appearances08/25 — 0.4% from 775 appearances08/26 — 0.4% from 168 appearances08/27 — 0.4% from 905 appearances08/29 — 0.5% from 682 appearances
0.7%08/04 0.5%08/29

On which maps

Heist

Where this brawler works. Filtered to Heist: 6 of 160 maps.

MapWin rateGamesTrust
Quintillion Heist 63.5%
5321 84
Eating Good! Heist 66.3%
1031 59
Jedna Heist 64.4%
1921 68
Hot Potato Heist 63.9%
2396 72
Hot Tubs Heist 64.4%
1066 59
Photic Doom Heist 65.4%
488 48

Against whom

Direct duels in Heist: how Gigi does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 28.2% against Jacky in Brawl Ball. On average the worst case sits at 29.6%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Nori 62.1% 2,027 games Bibi 67.0% 309 games Nita 61.8% 560 games Edgar 57.0% 2,232 games Jessie 59.3% 754 games Mico 57.1% 1,024 games

Who plays him best soon

Players with a profile and at least 20 games on Gigi, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Bazou54 Masters 119 45.2% 59.7%
2 GLB | Alex Masters 121 44.3% 57.9%
3 AC|MrͥŦaͣcͫo🦋 Legendary 51 43.3% 68.6%
4 Treason🌙 Masters 30 41.5% 76.7%
5 ntgrm Legendary 33 41.2% 72.7%