My roster

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EN

Rico

Damage Dealer Super Rare Trophies Bounty
44.8%Win rate in Bounty
108,996Games
100Trust Score
75. of 106Rank in Bounty

Best map: Gated Community with 73.1% from 886 games.

Profile

Win ratePopularityBreadth 2.Counter safetyStar rate
Win rate 28.44.8 %
Popularity 90.1.76 %
Breadth 2.2% of maps
Counter safety 44.32.6 %
Star rate 66.23.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 90th means “better than 90% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/26, 19 days. 10 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/26.

Win rate

08/05 — 33.5% from 1,040 appearances08/06 — 42.0% from 3,786 appearances08/07 — 43.9% from 861 appearances08/08 — 42.7% from 1,247 appearances08/09 — 51.4% from 980 appearances08/11 — 40.8% from 1,369 appearances08/12 — 40.0% from 2,544 appearances08/13 — 45.6% from 16,747 appearances08/14 — 46.2% from 12,551 appearances08/15 — 46.2% from 10,925 appearances08/16 — 46.7% from 13,892 appearances08/17 — 45.2% from 11,872 appearances08/18 — 43.1% from 12,669 appearances08/19 — 42.3% from 7,129 appearances08/20 — 45.7% from 6,057 appearances08/22 — 43.9% from 870 appearances08/24 — 42.5% from 1,837 appearances08/25 — 44.7% from 436 appearances08/26 — 44.5% from 1,147 appearances
33.5%08/05 44.5%08/26

Pick rate

08/05 — 0.9% from 1,040 appearances08/06 — 1.6% from 3,786 appearances08/07 — 1.6% from 861 appearances08/08 — 1.6% from 1,247 appearances08/09 — 2.2% from 980 appearances08/11 — 1.2% from 1,369 appearances08/12 — 1.3% from 2,544 appearances08/13 — 1.8% from 16,747 appearances08/14 — 1.8% from 12,551 appearances08/15 — 1.8% from 10,925 appearances08/16 — 1.9% from 13,892 appearances08/17 — 1.9% from 11,872 appearances08/18 — 1.9% from 12,669 appearances08/19 — 1.7% from 7,129 appearances08/20 — 1.7% from 6,057 appearances08/22 — 2.1% from 870 appearances08/24 — 2.1% from 1,837 appearances08/25 — 1.5% from 436 appearances08/26 — 1.9% from 1,147 appearances
0.9%08/05 1.9%08/26

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 160 maps.

MapWin rateGamesTrust
Crystal Clearing Bounty 48.6%
11314 95
Supercut Bounty 47.2%
8288 90
Tasty Berry Bounty 47.2%
6271 86
Layer Cake Bounty 46.6%
22343 100
Choral Chambers Bounty 45.0%
2407 72
Dry Season Bounty 43.6%
14591 99
Watermelons Bounty 44.6%
1836 68
Deathcap Trap Bounty 45.6%
471 47
Shooting Star Bounty 42.5%
22298 100
Wall Hugging Bounty 42.6%
13673 98
Hideout Bounty 41.5%
5504 84

Against whom

Direct duels in Bounty: how Rico does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 38.6% against Grom in Bounty — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 63.9% 2,174 games Mr. P 58.2% 450 games Tick 53.4% 5,414 games Brock 52.6% 12,134 games Mico 55.0% 969 games Mortis 51.9% 6,674 games

Who plays him best soon

Players with a profile and at least 20 games on Rico, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 EG|☬AgentAshy☬ Legendary 136 50.2% 67.6%
2 Quien es A_polo Masters 36 44.2% 86.1%
3 ポテトきゅん Legendary 50 43.6% 74.0%
4 看我暑假pro Masters 35 42.9% 82.9%
5 ♯Crxs76☄ Masters 57 42.7% 68.4%