For Heist, this map's mode — duels and star rates are available per mode, not per map.
Only Hot Potato. 08/03 to 08/27, 5 days. 2 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/27.
Direct duels in Heist: how Max does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Hot Potato. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Nori
54.8%
4,755 games
Carl
53.0%
1,859 games
8-Bit
50.8%
4,736 games
Melodie
50.6%
2,245 games
Colt
49.3%
7,407 games
Mico
50.0%
2,675 games
Players with a profile and at least 20 games on Max, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | TikTok•Newexあ | Masters | 107 | 45.6% | 62.6% |
| 2 | Snay | Masters | 58 | 45.0% | 72.4% |
| 3 | Ninja061🏴 | Masters | 35 | 44.5% | 85.7% |
| 4 | тимурка мурмяу | Legendary | 101 | 44.5% | 61.4% |
| 5 | TFS |Ace Danger | Legendary | 66 | 43.7% | 66.7% |