My roster

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Mico

Assassin Mythic Trophies Bounty
54.5%Win rate in Bounty
33,494Games
100Trust Score
12. of 106Rank in Bounty

Best map: Acid Lakes with 71.8% from 666 games.

Profile

Win ratePopularityBreadthCounter safety 33.Star rate
Win rate 88.54.5 %
Popularity 46.0.54 %
Breadth 67.36% of maps
Counter safety 33.30.9 %
Star rate 51.21.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 88th means “better than 88% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/26, 18 days. 11 earlier days are left out — below 102 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/26.

Win rate

08/05 — 37.3% from 185 appearances08/06 — 57.2% from 975 appearances08/07 — 51.5% from 342 appearances08/08 — 57.6% from 536 appearances08/09 — 54.1% from 351 appearances08/11 — 56.4% from 337 appearances08/12 — 56.4% from 653 appearances08/13 — 51.8% from 5,609 appearances08/14 — 54.4% from 4,266 appearances08/15 — 52.9% from 3,611 appearances08/16 — 54.1% from 4,913 appearances08/17 — 57.5% from 3,312 appearances08/18 — 57.8% from 4,037 appearances08/19 — 54.7% from 1,895 appearances08/20 — 53.8% from 1,599 appearances08/22 — 50.8% from 126 appearances08/24 — 60.4% from 197 appearances08/26 — 52.8% from 254 appearances
37.3%08/05 52.8%08/26

Pick rate

08/05 — 0.2% from 185 appearances08/06 — 0.4% from 975 appearances08/07 — 0.6% from 342 appearances08/08 — 0.7% from 536 appearances08/09 — 0.8% from 351 appearances08/11 — 0.3% from 337 appearances08/12 — 0.3% from 653 appearances08/13 — 0.6% from 5,609 appearances08/14 — 0.6% from 4,266 appearances08/15 — 0.6% from 3,611 appearances08/16 — 0.7% from 4,913 appearances08/17 — 0.5% from 3,312 appearances08/18 — 0.6% from 4,037 appearances08/19 — 0.5% from 1,895 appearances08/20 — 0.5% from 1,599 appearances08/22 — 0.3% from 126 appearances08/24 — 0.2% from 197 appearances08/26 — 0.3% from 254 appearances
0.2%08/05 0.3%08/26

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 156 maps.

MapWin rateGamesTrust
Wall Hugging Bounty 59.0%
5046 83
Supercut Bounty 55.6%
2857 74
Layer Cake Bounty 54.4%
9911 93
Hideout Bounty 56.2%
1326 63
Crystal Clearing Bounty 53.7%
4268 80
Choral Chambers Bounty 58.3%
333 42
Dry Season Bounty 52.7%
2104 70
Deathcap Trap Bounty 59.4%
224 36
Tasty Berry Bounty 52.3%
2746 74
Watermelons Bounty 55.8%
428 46
Shooting Star Bounty 50.7%
4251 80

Against whom

Direct duels in Bounty: how Mico does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 27.6% against Bolt in Gem Grab. On average the worst case sits at 28.7%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Tick 61.3% 1,412 games Bolt 63.6% 445 games Brock 57.3% 2,592 games Penny 61.3% 411 games Bo 59.7% 501 games Edgar 54.5% 3,037 games

Who plays him best soon

Players with a profile and at least 20 games on Mico, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 🐺Zinter|solo⚔️ Legendary 84 47.7% 71.4%
2 ↯BeastMico🤍 Legendary 55 41.9% 67.3%
3 강직도 Legendary 48 38.3% 60.4%
4 OP Yungteo Legendary 47 37.9% 59.6%
5 ⚜️King MiКоS⚜️ Legendary 52 37.1% 55.8%