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EN

Kenji

Assassin Legendary Trophies Bounty
49.5%Win rate in Bounty
53,035Games
100Trust Score
49. of 106Rank in Bounty

Best map: CYBERBOSS BROCK with 71.2% from 16,441 games.

Profile

Win ratePopularityBreadthCounter safety 42.Star rate
Win rate 54.49.5 %
Popularity 64.0.86 %
Breadth 62.32% of maps
Counter safety 42.32.4 %
Star rate 70.24.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 70th means “better than 70% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/26, 19 days. 10 earlier days are left out — below 160 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/26.

Win rate

08/05 — 40.5% from 326 appearances08/06 — 45.4% from 1,286 appearances08/07 — 58.9% from 931 appearances08/08 — 56.0% from 1,660 appearances08/09 — 57.3% from 400 appearances08/10 — 50.3% from 177 appearances08/11 — 43.9% from 570 appearances08/12 — 44.4% from 1,020 appearances08/13 — 43.4% from 5,554 appearances08/14 — 45.6% from 4,529 appearances08/15 — 45.1% from 3,356 appearances08/16 — 48.1% from 5,110 appearances08/17 — 53.8% from 8,989 appearances08/18 — 54.3% from 10,996 appearances08/19 — 50.0% from 4,076 appearances08/20 — 43.4% from 1,882 appearances08/22 — 41.6% from 394 appearances08/24 — 42.6% from 1,026 appearances08/26 — 44.2% from 240 appearances
40.5%08/05 44.2%08/26

Pick rate

08/05 — 0.3% from 326 appearances08/06 — 0.5% from 1,286 appearances08/07 — 1.8% from 931 appearances08/08 — 2.2% from 1,660 appearances08/09 — 0.9% from 400 appearances08/10 — 1.0% from 177 appearances08/11 — 0.5% from 570 appearances08/12 — 0.5% from 1,020 appearances08/13 — 0.6% from 5,554 appearances08/14 — 0.6% from 4,529 appearances08/15 — 0.6% from 3,356 appearances08/16 — 0.7% from 5,110 appearances08/17 — 1.4% from 8,989 appearances08/18 — 1.6% from 10,996 appearances08/19 — 1.0% from 4,076 appearances08/20 — 0.5% from 1,882 appearances08/22 — 0.9% from 394 appearances08/24 — 1.2% from 1,026 appearances08/26 — 0.7% from 240 appearances
0.3%08/05 0.7%08/26

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 155 maps.

MapWin rateGamesTrust
Wall Hugging Bounty 58.1%
20347 100
Crystal Clearing Bounty 52.9%
3530 77
Watermelons Bounty 53.0%
1475 64
Supercut Bounty 49.5%
3373 77
Choral Chambers Bounty 48.1%
755 54
Tasty Berry Bounty 46.6%
2149 70
Layer Cake Bounty 45.2%
8599 91
Hideout Bounty 44.4%
1986 69
Deathcap Trap Bounty 44.1%
170 32
Shooting Star Bounty 37.0%
6432 86
Dry Season Bounty 36.4%
4219 80

Against whom

Direct duels in Bounty: how Kenji does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 29.8% against Trunk in Heist. On average the worst case sits at 29.4%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 67.5% 345 games Mandy 55.6% 538 games Brock 52.3% 2,247 games Tick 52.9% 1,159 games Trunk 55.5% 400 games Willow 52.6% 944 games

Who plays him best soon

Players with a profile and at least 20 games on Kenji, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 BS|YUZU Mythic 35 38.0% 65.7%
2 ぱんぱん Legendary 24 37.7% 75.0%
3 TE|Slick Legendary 40 36.3% 57.5%
4 Comeback❤️‍🔥 Legendary 21 36.0% 71.4%
5 -태일- Mythic 30 35.5% 60.0%