My roster

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EN

Stu

Assassin Epic Trophies Bounty
49.2%Win rate in Bounty
41,818Games
100Trust Score
52. of 106Rank in Bounty

Best map: CYBERBOSS BROCK with 69.7% from 4,888 games.

Profile

Win ratePopularityBreadthCounter safetyStar rate 25.
Win rate 51.49.2 %
Popularity 57.0.66 %
Breadth 71.44% of maps
Counter safety 75.37.4 %
Star rate 25.16.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 75th means “better than 75% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/26, 19 days. 9 earlier days are left out — below 236 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/26.

Win rate

08/05 — 48.9% from 487 appearances08/06 — 57.7% from 2,178 appearances08/07 — 46.9% from 554 appearances08/08 — 48.8% from 631 appearances08/09 — 46.9% from 469 appearances08/11 — 51.6% from 938 appearances08/12 — 52.9% from 1,746 appearances08/13 — 47.0% from 5,983 appearances08/14 — 47.5% from 5,646 appearances08/15 — 46.2% from 4,151 appearances08/16 — 46.6% from 5,089 appearances08/17 — 48.8% from 3,141 appearances08/18 — 49.2% from 3,065 appearances08/19 — 50.4% from 2,018 appearances08/20 — 49.3% from 2,863 appearances08/22 — 56.1% from 328 appearances08/24 — 57.6% from 590 appearances08/25 — 56.3% from 323 appearances08/26 — 60.1% from 1,208 appearances
48.9%08/05 60.1%08/26

Pick rate

08/05 — 0.4% from 487 appearances08/06 — 0.9% from 2,178 appearances08/07 — 1.0% from 554 appearances08/08 — 0.8% from 631 appearances08/09 — 1.1% from 469 appearances08/11 — 0.8% from 938 appearances08/12 — 0.9% from 1,746 appearances08/13 — 0.6% from 5,983 appearances08/14 — 0.8% from 5,646 appearances08/15 — 0.7% from 4,151 appearances08/16 — 0.7% from 5,089 appearances08/17 — 0.5% from 3,141 appearances08/18 — 0.4% from 3,065 appearances08/19 — 0.5% from 2,018 appearances08/20 — 0.8% from 2,863 appearances08/22 — 0.8% from 328 appearances08/24 — 0.7% from 590 appearances08/25 — 0.9% from 323 appearances08/26 — 0.9% from 1,208 appearances
0.4%08/05 0.9%08/26

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 139 maps.

MapWin rateGamesTrust
Hideout Bounty 54.9%
4215 80
Choral Chambers Bounty 52.2%
802 55
Wall Hugging Bounty 50.2%
3580 78
Crystal Clearing Bounty 49.7%
7631 89
Dry Season Bounty 48.8%
4274 80
Watermelons Bounty 50.4%
689 53
Supercut Bounty 48.0%
4007 79
Shooting Star Bounty 47.5%
8559 91
Layer Cake Bounty 47.5%
3899 79
Tasty Berry Bounty 47.5%
3783 78
Deathcap Trap Bounty 48.0%
379 44

Against whom

Direct duels in Bounty: how Stu does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 30.9% against Shade in Heist. On average the worst case sits at 29.1%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 67.6% 1,373 games Tick 57.8% 2,374 games Brock 55.8% 7,767 games Grom 56.4% 691 games Belle 54.7% 1,149 games Edgar 51.7% 6,653 games

Who plays him best soon

Players with a profile and at least 20 games on Stu, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Finessin Legendary 39 42.4% 76.9%
2 박근헤드샷 Legendary 35 42.3% 80.0%
3 NS|Naoxx Legendary 51 42.0% 68.6%
4 Frozant Masters 34 41.9% 79.4%
5 лети ૮ ․ ․ ྀིა Masters 30 41.8% 83.3%