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EN

Gale

Controller Epic Trophies Heist
34.5%Win rate in Heist
7,608Games
89Trust Score
89. of 106Rank in Heist

Best map: CYBERBOSS BROCK with 67.6% from 1,261 games.

Profile

Win rate 16.PopularityBreadthCounter safetyStar rate
Win rate 16.34.5 %
Popularity 31.0.29 %
Breadth 43.23% of maps
Counter safety 33.29.2 %
Star rate 30.6.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 43th means “better than 43% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/29, 19 days. 10 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/29.

Win rate

08/05 — 44.1% from 279 appearances08/10 — 55.8% from 86 appearances08/11 — 32.7% from 199 appearances08/12 — 31.1% from 148 appearances08/13 — 34.8% from 405 appearances08/14 — 36.2% from 177 appearances08/15 — 35.0% from 509 appearances08/16 — 28.0% from 182 appearances08/17 — 29.4% from 479 appearances08/18 — 39.2% from 153 appearances08/19 — 32.9% from 1,238 appearances08/20 — 34.4% from 701 appearances08/21 — 34.5% from 507 appearances08/23 — 36.4% from 423 appearances08/24 — 34.4% from 64 appearances08/25 — 34.4% from 797 appearances08/26 — 34.0% from 106 appearances08/27 — 36.4% from 748 appearances08/29 — 24.4% from 86 appearances
44.1%08/05 24.4%08/29

Pick rate

08/05 — 0.2% from 279 appearances08/10 — 0.3% from 86 appearances08/11 — 0.2% from 199 appearances08/12 — 0.3% from 148 appearances08/13 — 0.3% from 405 appearances08/14 — 0.3% from 177 appearances08/15 — 0.3% from 509 appearances08/16 — 0.3% from 182 appearances08/17 — 0.3% from 479 appearances08/18 — 0.3% from 153 appearances08/19 — 0.3% from 1,238 appearances08/20 — 0.3% from 701 appearances08/21 — 0.3% from 507 appearances08/23 — 0.4% from 423 appearances08/24 — 0.2% from 64 appearances08/25 — 0.4% from 797 appearances08/26 — 0.3% from 106 appearances08/27 — 0.3% from 748 appearances08/29 — 0.4% from 86 appearances
0.2%08/05 0.4%08/29

On which maps

Heist

Where this brawler works. Filtered to Heist: 6 of 166 maps.

MapWin rateGamesTrust
Hot Tubs Heist 37.7%
742 54
Photic Doom Heist 36.3%
355 43
Eating Good! Heist 34.9%
622 51
Hot Potato Heist 35.5%
1633 66
Jedna Heist 34.2%
1419 64
Quintillion Heist 32.8%
2832 74

Against whom

Direct duels in Heist: how Gale does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 30.2% against Berry in Bounty. On average the worst case sits at 29.1%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Nori 55.7% 1,608 games Chuck 56.8% 695 games Mico 56.3% 684 games Edgar 51.3% 1,864 games Trunk 55.4% 249 games Colt 48.2% 1,204 games

Who plays him best soon

Players with a profile and at least 20 games on Gale, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 L̶o̶v̶e̶ Legendary 45 36.4% 53.3%
2 JAU Mythic 36 36.1% 55.6%
3 PK|Marx Legendary 29 36.0% 58.6%
4 𝑅𝑍𝑁 |PANDA神™ Legendary 22 35.9% 63.6%
5 not alex Legendary 20 33.8% 55.0%