My roster

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EN

Barley

Artillery Rare Trophies Bounty
38.0%Win rate in Bounty
37,073Games
100Trust Score
98. of 106Rank in Bounty

Best map: CYBERBOSS BROCK with 66.6% from 6,933 games.

Profile

Win ratePopularityBreadth 1.Counter safetyStar rate
Win rate 7.38.0 %
Popularity 49.0.57 %
Breadth 1.1% of maps
Counter safety 5.21.7 %
Star rate 19.13.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 49th means “better than 49% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/30, 22 days. 7 earlier days are left out — below 168 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/30.

Win rate

08/05 — 37.2% from 325 appearances08/06 — 29.4% from 1,824 appearances08/07 — 49.7% from 314 appearances08/08 — 40.0% from 507 appearances08/09 — 34.0% from 356 appearances08/11 — 37.0% from 419 appearances08/12 — 35.8% from 729 appearances08/13 — 37.6% from 4,262 appearances08/14 — 36.1% from 3,955 appearances08/15 — 36.9% from 4,077 appearances08/16 — 35.9% from 5,031 appearances08/17 — 42.7% from 3,886 appearances08/18 — 45.9% from 4,412 appearances08/19 — 40.5% from 1,744 appearances08/20 — 34.6% from 1,820 appearances08/22 — 36.6% from 317 appearances08/24 — 33.2% from 650 appearances08/25 — 37.4% from 179 appearances08/26 — 31.4% from 947 appearances08/28 — 37.5% from 427 appearances08/29 — 43.2% from 206 appearances08/30 — 33.8% from 204 appearances
37.2%08/05 33.8%08/30

Pick rate

08/05 — 0.3% from 325 appearances08/06 — 0.8% from 1,824 appearances08/07 — 0.6% from 314 appearances08/08 — 0.7% from 507 appearances08/09 — 0.8% from 356 appearances08/11 — 0.4% from 419 appearances08/12 — 0.4% from 729 appearances08/13 — 0.4% from 4,262 appearances08/14 — 0.6% from 3,955 appearances08/15 — 0.7% from 4,077 appearances08/16 — 0.7% from 5,031 appearances08/17 — 0.6% from 3,886 appearances08/18 — 0.6% from 4,412 appearances08/19 — 0.4% from 1,744 appearances08/20 — 0.5% from 1,820 appearances08/22 — 0.7% from 317 appearances08/24 — 0.7% from 650 appearances08/25 — 0.4% from 179 appearances08/26 — 0.5% from 947 appearances08/28 — 0.7% from 427 appearances08/29 — 0.8% from 206 appearances08/30 — 0.7% from 204 appearances
0.3%08/05 0.7%08/30

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 166 maps.

MapWin rateGamesTrust
Wall Hugging Bounty 48.4%
6586 87
Layer Cake Bounty 42.5%
5179 83
Deathcap Trap Bounty 40.3%
243 37
Tasty Berry Bounty 39.8%
3460 77
Choral Chambers Bounty 39.6%
651 52
Watermelons Bounty 36.9%
1072 60
Hideout Bounty 34.3%
2271 71
Shooting Star Bounty 34.1%
6273 86
Crystal Clearing Bounty 33.5%
5480 84
Supercut Bounty 33.1%
4233 80
Dry Season Bounty 26.3%
1625 66

Against whom

Direct duels in Bounty: how Barley does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 14.6% against Bolt in Gem Grab — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Barley runs in 1 circle — whoever Barley beats beats someone who in turn beats Barley. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 62.6% 206 games Bo 52.9% 280 games Edgar 48.2% 1,706 games Kenji 55.3% 103 games Stu 51.5% 233 games Mortis 48.8% 615 games

Who plays him best soon

Players with a profile and at least 20 games on Barley, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Delusions Masters 42 44.2% 76.2%
2 SAMMAYS Masters 35 42.8% 77.1%
3 GGT Legendary 39 41.3% 69.2%
4 DE | Onur Masters 22 39.2% 77.3%
5 sumi Legendary 43 39.1% 60.5%